Depth3D
Post-Process shaders for ReShade
Depth3D by BlueSkyDefender

3D for the games you already own.

Post-process shaders for ReShade. SuperDepth3D builds a stereoscopic image out of the game's own depth buffer.

No game patching. No per-title engine work.

SuperDepth3D

v5.4.0

Depth map based 3D, like NVIDIA's Compatibility Mode 3D or TriDef's Power 3D, with far more control and support for far more devices.

Set your depth, pick an output format, and play. Everything is adjusted live from the ReShade menu.

Side by Side Top and Bottom Line Interlaced Column Interlaced Checkerboard Quad Lightfield Anaglyph Inficolor 3D 2D plus Depth VR and OpenXR
Works with what you have
3D monitors and TVs, passive 3D displays, VR headsets and AR glasses. Theater mode covers phone VR.
Tuned for first person games
Weapon hand handling, boundary detection that stops objects breaking the frame, and depth reduction for aiming down sights.
Built to keep the picture clean
Occlusion infilling, halo reduction, and compatibility options for games using TAA, DLSS, FSR or XeSS.

Getting started

  1. Install ReShade for your game.
  2. Put the Depth3D shaders in your shader folder.
  3. Launch the game and press Home to open the ReShade menu.
  4. Tick SuperDepth3D.

Overwatch comes with Depth3D and configures most games for you, so there is often nothing left to adjust.

Rather not do it by hand? GPU Selector installs ReShade, Depth3D and the add-ons for you.

Game compatibility

PCGamingWiki keeps the compatibility list. Look for Depth Map Compatibility. This works on both AMD and NVIDIA GPUs.

No profile for your game? The shader will say so, and the Shader Adjustments page shows you how to build one. Send profiles my way and I will add them.

Using ReShade in competitive multiplayer can break a game's terms of service. Check the game's rules first.

Contact and donations

If you enjoy these shaders, you can donate at Buy Me a Coffee. It goes straight back into the shaders and game support.